The Walking Dead is a good show. It’s gritty, dark, often times raw, and has that gore factor that you just can’t find on broadcast television. It gets people talking.
But, as all stories, there are imperfections. I’m not here to ask why they have a 2013 Hyundai when the apocalypse happened in 2010 (something has to pay for all that gore and apparently it’s the South Korean car makers).
I also don’t care about certain characters unlocking infinite ammo mode. Let’s just assume they reloaded off camera.
“But, there was no time…”
LET’S JUST ASSUME!
Here, I want to talk about some weird storytelling flaws that you should avoid. (Probably spoilers, but, dude. Netflix.)
1. Almost every episode’s plot is launched by someone doing something stupid.
You didn’t have to be a super genius to survive the apocalypse. The law of averages says that isn’t the case. When The Walking Dead starts, Rick comes out of a coma and is thrust into a world he doesn’t recognize. It’s okay if he makes some mistakes, especially if he’s just going through routine.
“Hark, a monster! I shall shoot it!”
Gunshot brings hordes of zombies. Okay. He didn’t know any better. He learns that shooting them is maybe not the best course of action (if he survives).
In the second season, Sofia, a little girl, goes missing. She was supposed to stay somewhere and wait for Rick. He went back and she was gone. The rest of the season is spent with them living on a farm, sending out search parties. Now, when I was a kid and Mom told me to stay somewhere and wait for her, you better believe I did. When I was separated from her in the grocery store, I knew to not wander around because she would retrace her steps.
Realize I was not surrounded by zombies at the time.
Again, I can forgive an 8 year old for getting scared and running like Hell, but she didn’t even go back to the car. And she wasn’t attacked by a zombie at that point, either. See, when they do find her, she’s a zombie. And, she still looks pretty normal. Which means she was bitten and got away or she died of natural causes and the infection took her. Rick wasn’t gone for very long, so she wasn’t attacked where he left her. He would have heard a scream and the zombies would have lingered.
The real stupid thing that got me, though, was after the massacre of the zombie pets in Herschel’s barn (that’s right, I’m not addressing the stupidity of the zombie pets).
Herschel is in town, drinking away his feelings. Glen and Rick go to find him. They tell everyone before they leave:
“We think Herschel went into town. We’re going to go get him. We’ll be back later.”
Ten minutes later, Lori, Rick’s wife, is running around going “they’ve been gone too long.” Jesus, lady, it hasn’t even been an hour. So, she decides to go into town and find them. She doesn’t tell anyone she’s leaving. On the way into town, she’s looking at a map and crashes into a zombie (flipping the car because…physics?), and she’s lying unconscious as zombies start to close in around her.
Meanwhile, no one at camp has even realized she’s missing. They don’t realize it until nightfall. While I’m sure some people think, “High Drama!” I say, “No. Let the bitch die. If she’s dumb enough to A) go looking for someone before they said they’d be back B) not tell anyone where she’s going in a world populated by zombies and C) not watch the goddamn road, let the zombies eat her.”
When anyone says they like The Walking Dead because of “the characters” I’m forced to ask why. They are TDTL, too dumb to live. You like the show because people are running from zombies and there’s high tension with climatic payoff. Call a spade a spade.
It’s not drama. It’s stupidity. People don’t like dumb characters. If you’re going to get your characters in stupid predicaments, try to give them a smart/unavoidable reason to be there, otherwise, it’s dumb. (more…)
Either that or they’re trying to make the geek inherit the Earth.
If you haven’t been paying attention, Google has released several press releases talking about Google Glass. While they didn’t take my suggestion for their slogan (It’s a Computer…for Your Face!), Glass is something we can all get excited about.
Google Glass is a technological apparatus you wear on your face like, well, glasses. It’s like Blu-tooth with the smartphone integrated into the system. A forward facing camera allows you to interact with the icons.
The thing I find thrilling about this is that it basically gives you a heads-up display (HUD). For those of you familiar with gaming, first person shooters especially, you’ll know what I’m talking about. For those of you who aren’t, the HUD is stuff that appears on the screen while you’re running around your virtual world, like a map identifying threats, your health indicator, and other various things you should be aware of, depending on the environment.
If you’ve seen Prometheus, they had this sort of interactive smart tech built into their helmets.
That sounds really cool, right? Gamers adapt to that within the virtual world, so, perhaps, that means people will be able to adapt in the real world and won’t be stuck running into a wall and not being able to turn around.
Hold the phone. If I’m so excited about that, what makes me think Google is trying to kill us all?
Not kill us, no. Cull us. You may have missed this article, too.
That’s right. Google Maps is now mapping interiors. You will be able to navigate inside buildings. This would definitely be integrated into the Google Glass display. It’d be like exploring a cave in Skyrim, except you don’t go in blind. It’s all laid out for you.
Partnered with this, I’m afraid Google is setting us up for an endgame. The early-adapters, the gamers, the nerds…they’ll have the upper hand. And, we know how this ends. The ones who are most prepared for the zombies are the ones that created them.
It’s the end of the world. You have your Google Glass, a 9mm, 50 rounds of ammunition, 3 health kits, standard shoes, shirt, jeans. Your objective?
It’s free roam. It’s open-ended. It’s adaptive.
And, you’re playing on hardcore mode.
Don’t forget to upgrade your weapons.